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Loadiine sdcafiine 5.5.2
Loadiine sdcafiine 5.5.2







loadiine sdcafiine 5.5.2
  1. #Loadiine sdcafiine 5.5.2 how to
  2. #Loadiine sdcafiine 5.5.2 update
  3. #Loadiine sdcafiine 5.5.2 full
  4. #Loadiine sdcafiine 5.5.2 code

RPX - Enter the size of the RPX file from the initial version (game disc or Eshop v0), without applying the update. Note : " USA/EUR" and " USA/EUR/JAP" are additional available entries in case of identical releases in multiple regions. Add the region only for a different compatibility or if a different comment is needed. Leave empty if all region have the same compatibility. Region - Enter " USA", " EUR", or " JAP". You can use comment column for version info too. Name - Add the name obviously and if it’s a game that has several releases like 1.0, 1.1 and 1.2 add it as well or the tmd version (v0 v64).

loadiine sdcafiine 5.5.2

Virtual console XML files (needed for NDS and N64).Just hope for the best and try your luck with the default common values.Create your own (try random values by looking at other game's xml common values).

loadiine sdcafiine 5.5.2

  • Ask other users if they have successfully created/gotten their own, and to please share it with you.
  • Copy the xml from a different game, but don't forget to edit the Title_ID.
  • Extract it from memory by running the original application with loadiine_xml_dumper.
  • (you need the NUS key only if there is no game update)

    #Loadiine sdcafiine 5.5.2 full

  • Use JNUSTool to get the xml from eshop full game or eshop update.
  • #Loadiine sdcafiine 5.5.2 update

  • Extract it from eshop update (no NUS key needed).
  • Extract it from eshop full game (you need the NUS key and Cdecrypt).
  • Extract it from WUD (You need the disc key and DiscU, vgmtoolbox or Uwizard).
  • If you don't have the xml file, here are some methods to get it: If you don't have the xml files in your wiiu/games//code/ folder, loadiine will use commonly used values, but not all games will work with these default values. The xml files can be extracted from a WUD (WiiU ISO) or from eShop updates. Loadiine 4.0 and Loadiine GX2 use the game's cos.xml and app.xml to get the correct place to store the game in memory.
  • LoadiineV4+Pygecko : by Onion Knight, based on 4.0, Fixes and adds automatic PyGecko handler launching in loadiine v4.0.
  • #Loadiine sdcafiine 5.5.2 code

    The cover needs to be 160x225 "icone.tga" placed in main game's folder (alongside the content, meta, and code folder)

  • Loadiine flow : by Kasai07, based on 4.0, Add cover display on the gamepad.
  • 3.0 mod : by Ptitleray, Support WiiU v4.1.0 and 5.0.0.
  • 3.0 mod : by Maschell, each profile are saved to different savegames folders.
  • Loadiine v4.1 : by MLT, based on 4.0, added support for booting using Art atelier disc and KaraokeU eshop games.
  • #Loadiine sdcafiine 5.5.2 how to

    To learn how to use loadiine, read the tutorial located on the release thread's first post.

  • Latest official release : Loadiine GX2 v0.2 Open Beta from.
  • Loadiine is a WiiU backup loader for SD Card, working on WiiU 5.3.2 to 5.5.1, and it's region free ! This page is for Loadiine compatibility list. Works like a charm.Top - # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Now I'm out of ideas.ĮDIT 3: I FINALLY SOLVED IT! It turns out when you get SDCafiine you have to create a folder named "sdcafiine" in the root of the SD card, then create a folder with the 16-character game ID, THEN create a folder named "content" and place your patches in there. But now when I load it it takes me back to the home menu and then it crashes with a black screen when I try and load it again. Maybe I'm missing it but it's nowhere in the stuff I downloaded.ĮDIT 2: It turns out I was missing the Cafiine app. But now I'm getting the -5 error and I might have missed the step where the boot.elf for the Homebrew Launcher is in the root of the SD card I've read about. It turns out when I merged the Haxchi folder I should have replaced the files instead of skipping the duplicate files. Is there a step I am missing?ĮDIT: I fixed THAT problem. If I boot that up, then it just takes me into Homebrew Launcher with the only three apps being the HB App Store, the WiiU Title Dumper, and the Haxchi Installer. So I completed all the steps, and when the Wii U goes back to the menu screen, the only app that appears is Haxchi.









    Loadiine sdcafiine 5.5.2